![]() It's designed to be a 24x36 inch printable poster map (which if I remember correctly is 80 ft/inch), and then I use to it to generate the ~350 battle maps at 10 pixels per foot. You'll find earlier screen shots of the entire dungeon level. I can't image doing this UM project using anything but a vector based mapping program, and CC is the only one I know of. All of which are available as install files for CC3+ on the ProFantasy forums. Not sure the first post also indicates, but I also use symbols from CSUAC2, Vintyri and Bogie mapping collections. But grid should be easy to align by using the grey corners of the hallways. They don't have grid alignment squares because they are part of a larger map of the entire Dungeon Level. ![]() Yep :) The Undermountain maps (these similar maps in the last half+ of the thread) are all done at 100 pixels per 5ft square. ![]() Well, actually, if you would have spent some seconds to look at post #1 of this thread, you would have found it out by yourself. together with Symbol Set 4 - Dungeons of Schley
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